Mar 042013
 

Press release online: http://designpovertyfiction.free.fr/2EngDPF2013.pdf

FREE ENTRANCE

Grand Hornu (Belgique) le 22 et 23 mars 2013 de 11 :00 à 19 :00.

En mars 2013, DESIGN, POVERTY, FICTION célèbre le 40e anniversaire du premier choc pétrolier (mars 1973), qui marque l’entrée des pays occidentaux en crise permanente. Pour le moment, rien n’indique une rémission. Il est donc essentiel d’imaginer la pauvreté autrement, soit pour s’en accommoder, par manque d’alternatives, soit pour en faire un lieu d’expériences.

DESIGN, POVERTY, FICTION questionne le rapport ambigu qu’entretient le design avec la pauvreté.

DESIGN, POVERTY, FICTION fonctionnera sous forme de festival, en associant des rencontres, des projections de films, un bar, des expériences de design et des propositions festives. Des théoriciens et des praticiens dialoguent sur la question des besoins humains fondamentaux, des richesses cachées, des formes d’exploitation du travail à interroger.

DESIGN, POVERTY, FICTION propose de se pencher sur la pauvreté dans les sociétés industrialisées. Il expose des expériences de modes de vie, des hypothèses politiques, et des dispositifs artistiques qui utilisent la pauvreté comme un matériau de projet.

Mechanical Turk, néo-primitivisme, culture punk, hard discount, vie dans le dé-sert, potlatch, discours contradictoires de l’aide humanitaire, salariat vs. aides sociales…

Le design a fréquemment été dénoncé comme asservi à la société matérialiste, l’instrument du spectacle, du divertissement permanent. La course en avant vers l’abondance conduirait à la consommation excessive, à la satisfaction de “faux” besoins… Aujourd’hui on lui oppose sa succession volontairement pauvre, morale. Nostalgie de l’âge d’avant le matérialisme, retour annoncé de multiples Saint François d’Assise.

Un asservissement aux thèses de la frugalité et de l’ascétisme fera, selon nous, du design le chantre idéal du maintien de la pauvreté. DESIGN, POVERTY, FICTION part de l’hypothèse que le design est une arme de maintien de l’ordre (très perfectionnée), une pratique se jouant sans cesse de sa transparence, illusionniste savante sans le savoir.
Mais, qu’y aurait-il donc après le matérialisme qui puisse éviter ce dualisme simple ?

DESIGN, POVERTY, FICTION souhaite provoquer cette morale et ces esthétiques contemporaines en les confrontant à différentes quêtes existentielles, parfois contradictoires, provocantes, voir à rebours. Objectif : un monde matérialiste à bousculer dans son imaginaire même.

Sommes-nous sûrs de ce que sont les besoins humains de base ? Existe-t-il de “vrais” et de “faux” besoins” ? Le design doit-il être une forme de charité ? La pauvreté est-elle une maladie, qui pourrait être guérie par des mesures économiques ? Est-elle même une question économique ?

Communications /
WORK AND POVERTY Olivier Assouly, philosopher / ILLICH AND POVERTY, Thierry Paquot TECHNOLOGICAL DISOBEDIANCE, Ernesto Oroza, designer, EXTREME PARTICIPATION Kenneth Balfelt, artist, FILMING WITHOUT MONEY, Olivier Bosson, director/ BACK TO THE CAVE, Jerszy Seymour, designer / HOMELESS Vs. DESIGN, Olivier Peyricot, designer / EUROPEAN SOCIAL BOAT, Jurgen Bey, designer /MECHANICAL TURK OR THE SCIENCE FICTION OF WORK, Stéphane Degoutin, artist & Nicolas Maisonneuve, researcher / ENJOY POVERTY, Florent Geel, FIDH / FOLKLORE WITHOUT MONEY Jacques Lœuille, artist / SOTSASS JR IN THE DESERT, Marie-Ange Brayer, curator.Toutes les communications sont traduite vers le français, ou l’anglais.

Display, performances et travaux des artistes et designers /
Mariette André, Michela Aragni, Josefin Arnell, Leila Arnou,Dagmar Atladottir, Maureen Barbette, Alice Courilleau Germain Delplanque, Laureline De Leuw, Lionel Dinis-Salazar, Louis Donnot , Elisa Fichet,Caroline Garnier, Julie Gayral Brendan Heshka, Goulven Jaffres , Lucile Jacquemain, Elliot Jammes, Nina Janssen, Guy Koenigstein, Juliette Lefort, Emilie Linares, Raphael John, Oona Linke, Gautier Mallet, Emeline Marchand, Sandrine Mazan, Charlotte Masson, Stef Meul, Chloé Misandeau, Naty Moskovitch, Lise Moutard, Marion Neira, Anne-charlotte Piot, Emmanuelle Poirier, Camille Ravanel, Clara Rivière, Emeric Rousteau, Souleymane Said, Raphael Singler, Camille Thevenet, César Tisne , Daniel Van Stralen, Mehdi Vilquin / Graphisme : Romée de la Bigne, Basile de Gaulle.

Cinéma /
Programmation de longs et moyens métrages (rencontres avec les réalisateurs et artistes) . Selection One Minutes ( One Minutes Fuondation, Amsterdam).

Contact : designpovertyfiction@free.fr

DESIGN, POVERTY, FICTION se déroulera au Grand Hornu (Belgique) le 22 et 23 mars 2013 de 11 :00 à 19 :00. Poverty Party vendredi : à partir de 23 :00. Le festival est organisé conjointement par l’Ensad (Paris), le Sandberg Institute (Amsterdam) et l’ESBA TALM (Angers).

Scientific Committee/
Vincent Beaubois – philosophe; chercheur – Pr. Paris-X – Jurgen Bey – Designer – Head of Sandberg Instituut – Sophie Breuil – Designer – Esba TALM – Stéphane Degoutin – Artiste et chercheur – David Enon – Designer – Esba TALM – Catherine Geel – Historian – co-head Dirty Art Department – Sandberg – Olivier Peyricot – Designer – Ensad – Mattijs P. J. van de Port – Antropologist – Pr. UV Amsterdam

Nov 072012
 

DOWNLOAD INVITATION

Architecture of Necessity
An international triennial for sustainable community building

During the autumn of 2009, Virserum Art Museum launched the international manifesto on the Architecture of Necessity.
143 entries from 28 countries were submitted for the 2010 exhibition, 42 of which went on display. Now the Architecture of Necessity is set to become an international triennial for sustainable community building.

What can be submitted?
Entries can be buildings or city and community planning projects of all sizes. Submissions have to fall within the scope of the manifesto Architecture of Necessity. Entries are accepted from professionally active individuals or legal persons such as building contractors, architectural bureaus, local government, construction firms or other companies. The submitted projects must be dated between 2010 and 2013, but do not have to be realised.

How should the entries be presented?
Entries should be presented on four A3 pages, landscape format, in one PDF document. Maximum file size 20MB. The submitted material must include a short text in english describing the project in relation to the Architecture of Necessity. The text should be in12p Helvetica Neue Light and contain no more than 2,800 characters. Site plan, plans, sections, construction details and perspectives/photographs should be enclosed.
Every entry must be submitted only once, via email. This email should contain:
Complete contact details of the participant (name, telephone number, mobile phone number, postal address and current email address), as well as the motto of the entry.
The project should be attached to the email as a single PDF document. The pdf should be named after the motto. The motto should aswell be clearly stated in the presentation text. The presentation itself shall not include name, address, company name, branding or logo.
Please submit entries to: arc@virserumskonsthall.com

Participation
Entries should be submitted to Virserum Art Museum no later than 15 February 2013. Entrants chosen for inclusion in the exhibition will be notified no later than 28 March 2013. Successful participants are then required to supply high-resolution material as instructed by Virserum Art Museum. Ajury will select three to five winners. Winners will be notified within a reasonable time prior to WOOD SUMMIT SMALAND, 26 to 27 June 2013, where they will be expected to present their entries.
Taking part in the first selection process is free of charge. Entrants who are chosen for the exhibition will be required to pay a €25O service charge per chosen project. The service charge is payable to Virserum Art Museum no later than 15 April 2013.

Publication
The winners will be announced during WOOD SUMMIT SMALAND, 26 to 27 June 2013. Entrants whose projects are chosen for presentation at the summit will be reimbursed with €1200, plus travel expenses to Virserum and WOOD SUMMIT SMALAND, as well as accommodation for one person.

Jury and exhibition
An international jury will be responsible for the selection of entries and the winners. Thejury will be led by Claes Caldenby, professor of architectural theory and history at Chalmers University of Technology in Gothenburg, Sweden. The remainingjury members will be announced at a later date. The exhibition will be held at Virserum Art Museum between 5 May and 15 September, 2013, as part of WOOD 2013.

For more information, please contact: Maria Thyberg, Project Secretary, +46 (0)49 53 15 64, maria@virserumskonsthall.com

 

APPEAL FOR AN ARCHITECTURE OF NECESSITY

Architecture responds to the most basic needs of human beings. It provides both protection from the elements of nature as well as spaces for passion and play. Architecture marks the threshold between nature and culture – it is humankind‘s foothold in the world. Architecture is the story of human lives and the development of society, of economic, social and cultural relationships.

In the media-controlled globalised society, architecture is increasingly becoming an implement for competition and the desirability of locations. Architecture becomes icons whose aim is to cause sensation. Poor city planning and property speculation result in social divisions, longjourneys and waste of resources. Human construction and habitation are key causes of environmental decay and climate change. The problems are global, as is the financial crisis that has plunged the world into recession.

Architecture is today facing challenges of a magnitude that modernism faced at the beginning of the twentieth century.
The thinking human being sees the necessity in taking these challenges seriously. Globalisation offers new solutions, just as the Architecture of Necessity creates new possibilities.

Architecture of Necessity is:

Responsible

Architecture of Necessity requires insight and professional knowledge. It reflects human needs, both immediate and distant.
lt considers all the dimensions and consequences of architecture, even those that are not always apparent. The future of architecture lie in its constraints.

Diligent
Architecture of Necessity is properly planned, considerately executed and meticulously evaluated. The planning pays attention to experience, it answers human needs, it embeds the building into its environment and the function into the building. Attention to detail and choice of material provides a proximity for users and allows for the inclusion of those involved. The evaluation generates knowledge of the continued life of the building and of future projects. Reflection ensures a long-term economy.

Sustainable
Architecture of Necessity avoids short-term solutions. Its premise is recycling, it strives to reduce transport and takes advantage of renewable resources. The Architecture of Necessity is long term and renewable. Materials are best recycled where they already exist in a building. Architecture must economise with resources and energy and show consideration for people.

Just
Architecture of Necessity counteracts social and global divisions. It prevents segregation and slums by stimulating participation and development in suburbs and favelas. It defends architecture as the right of everybody and the architectural experience as a free utility. Society shall provide the space for both the everyday and the extraordinary experiences of human life for everybody.

Open
Architecture of Necessity invites change and dialogue. It is open to rich and complex cultural traditions and narratives and is the physical embodiment of the democratic society. A building or a city is not something to be completed, it is something to be developed. The architecture that is open to change and participation will be loved and it will have a long life.

wood 2013 virserum art museum 5 may – 8 december

MORE INFO HERE and HERE

http://www.architectureofnecessity.blogspot.com/

Nov 012012
 

YERBA BUENA CENTER OF ARTS
Scaffolds are only rarely independent structures: conversation on the temporal landscape (Screening)
William Cordova’s program at Yerba Buena Center: smoke signals: viviendo pa’ la ciudad
Nov 3, 2012 2:00pm – 5:00pm
FREE with gallery admission
A double feature of Drylongso (1998), a film by Cauleen Smith, with the director in attendance, and Para construir una casa (1972) by Nicolás Guillén Landrián, which is followed by a talk on the film and a presentation on Architecture of Necessity by Miami-based artist Ernesto Oroza.

Yerba Buena Center for the Arts
701 Mission Street (at 3rd Street)
San Francisco, CA 94103-3138
415.978.ARTS (2787)

Sep 272012
 

CA2M 23 JUNIO 2010 – XVII Jornadas de Estudio de la Imagen. El susurro de las imágenes. ERNESTO OROZA from CA2M on Vimeo.

Ernesto Oroza. CA2M 23 JUNIO 2010 – XVII Jornadas de Estudio de la Imagen.

Mar 252012
 

Ir a descargar

Hoy en “Habalndo de Espacio” y para hablar, entre otros temas de: “arquitectura de la necesidad” estará como invitado Ernesto Oroza. A partir de las 10:00am hasta la 1:00pm en “Habana Radio”. March 23